> Arctic MUD PK Logs

Judgement Day

All men will one day fall, but only a few will have the courage to RISE

3 Aug 2012 · Submitted by kir · POV: Bhlak · 843 views · ★ Score +3.2 · 29 votes
Rampage flies south.
Fredi flies south.
You follow Rampage south.
Shorn flies in from the north.
Villa flies in from the north.
Horus flies in from the north.
Velle flies in from the north.
In the Mountains
    All around the mountain peaks seem to pierce the sky as echoes of
hawks' cries reverberate around the narrow winding valley. Occasional
bushes dot the otherwise rocky landscape with gusts of wind picking up
clouds of dust and carrying them great distances. Although the wind is
quite frigid, as it calms briefly between gusts, the heat and humidity can
be felt.
A wholesome piece of bread lies here...it glows blue [6]
The corpse of a minotaur patrol leader is lying here.
<RISE> Velle the Female Half Elf is standing here. (flying)
. . . is surrounded by 4 duplicate images.
<RISE> Horus the Male Minotaur is standing here. (flying)
. . . is followed by a hovering ball of light.
<BSP> Villa the Female Theiwar Dwarf is standing here. (flying) (invisible)
. . . is shadowed by a dark and gloomy orb.
<RISE> Shorn the Male Half Elf is standing here. (flying) (invisible)
Fredi the Male Theiwar Dwarf is standing here. (flying)
. . . is followed by a hovering ball of light.
<RISE> Rampage the Male Hylar Dwarf is standing here. (flying)
<WILD> Zirko MVI, Ambeoutin's Original Four-Figure Footstool is standing here. (flying)
. . . has a metallic luster.
<WILD> Jamie the Male Kagonesti is standing here.
<WILD> Muess the Male Hill Dwarf is standing here. (flying)
<WILD> Scuba the Male Half Elf is standing here. (flying) (invisible)
. . . is surrounded by 3 shimmering spheres.
A brutish ogre, Michelle, slowly plods in a circle, seeking threats.
<GOD> Addy Girl is standing here. (flying)
. . . is circled by grisly chunks of flesh.
A putrid wight, Jorquin, watches maggots writhe within its abdominal cavity.
<OXEN> Isabella, Renegade on the Run is standing here. (flying)
. . . is circled by grisly chunks of flesh.
<WILD> Snorri the Male Human is standing here. (flying)
<WILD> Tonil the Male Hill Dwarf is standing here. (flying) (invisible)

358H 166V 1X 41.12% 0C Mem:1 Exits:NESW>

Villa utters the words, 'nightmare'.
You shiver as Villa unleashes a world of nightmares.
Villa slowly fades into existence.
Zirko's eyes widen and jaw drops as terror invades his mind.
Jamie's eyes widen and jaw drops as terror invades his mind.
Muess's eyes widen and jaw drops as terror invades his mind.
Villa destroys Scuba's mirror images.
One of Scuba's mirror images bloops back into view.
Scuba's eyes widen and jaw drops as terror invades his mind.
Michelle the ogre's eyes widen and jaw drops as terror invades his mind.
Villa's blow glances off a piece of flesh circling Addy.
Jorquin the wight's eyes widen and jaw drops as terror invades its mind.
Villa's blow glances off a piece of flesh circling Isabella.
Snorri's eyes widen and jaw drops as terror invades his mind.
Tonil's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C Mem:1 Exits:NESW>
come
c 'nightmare'
A rush over comes you as your time to shine begins. But be careful.

358H 166V 1X 41.12% 0C Mem:1 Exits:NESW>

Velle utters the words, 'blastwave'.
A blastwave detonates from Velle's hands!
Velle's thunderous blastwave brutally breaks against Zirko's chest.
Zirko looks un-well after taking the brunt of the blastwave in the gut.
Velle's thunderous blastwave brutally breaks against Jamie's chest.
Velle's thunderous blastwave brutally breaks against Muess's chest.
Velle's spell misses Scuba and destroys a sphere instead.
Velle's thunderous blastwave brutally breaks against Michelle the ogre's chest.
Velle's blow glances off a piece of flesh circling Addy.
Velle's thunderous blastwave brutally breaks against Jorquin the wight's chest.
Jorquin the wight looks un-well after taking the brunt of the blastwave in the gut.
Velle's blow glances off a piece of flesh circling Isabella.
Velle's thunderous blastwave brutally breaks against Snorri's chest.
Velle's thunderous blastwave brutally breaks against Tonil's chest.

358H 166V 1X 41.12% 0C Mem:1 Exits:NESW>
You utter the words, 'nightmare'
s nightmare
 *** 2 of nightmare left ***
You unleash the world of nightmares upon your enemies.
Zirko's eyes widen and jaw drops as you invade his mind with terror.
Jamie's eyes widen and jaw drops as you invade his mind with terror.
Muess's eyes widen and jaw drops as you invade his mind with terror.
Muess succumbs to the nightmare and falls into a deep, dark sleep.
-----------            Muess is STUNNED!!
You destroy Scuba's mirror image.
One of Scuba's mirror images bloops back into view.
Scuba's eyes widen and jaw drops as you invade his mind with terror.
Scuba succumbs to the nightmare and falls into a deep, dark sleep.
-----------            Scuba is STUNNED!!
Michelle the ogre's eyes widen and jaw drops as you invade his mind with terror.
Your blow glances off a piece of flesh circling Addy.
Jorquin the wight's eyes widen and jaw drops as you invade its mind with terror.
Your blow glances off a piece of flesh circling Isabella.
Isabella succumbs to the nightmare and falls into a deep, dark sleep.
-----------            Isabella is STUNNED!!
Snorri's eyes widen and jaw drops as you invade his mind with terror.
Tonil's eyes widen and jaw drops as you invade his mind with terror.
Tonil succumbs to the nightmare and falls into a deep, dark sleep.
-----------            Tonil is STUNNED!!

358H 166V 1X 41.12% 0C [Villa:Perfect] [Zirko:Fair] Mem:2 Exits:NESW>

Fredi utters the words, 'fireball'.
Fredi smirks as his fireball explodes into the face of Zirko.
Fredi smirks as his fireball explodes into the face of Jamie.
Fredi smirks as his fireball explodes into the face of Muess.
Fredi destroys Scuba's mirror image.
Fredi smirks as his fireball explodes into the face of Scuba.
Fredi smirks as his fireball explodes into the face of Michelle the ogre.
Fredi's blow glances off a piece of flesh circling Addy.
Fredi smirks as his fireball explodes into the face of Jorquin the wight.
Fredi's blow glances off a piece of flesh circling Isabella.
Isabella's armor flashes bright white!
Fredi smirks as his fireball explodes into the face of Snorri.
Fredi smirks as his fireball explodes into the face of Tonil.

358H 166V 1X 41.12% 0C [Villa:Perfect] [Zirko:Fair] Mem:2 Exits:NESW>

Horus utters the words, 'nightmare'.
You shiver as Horus unleashes a world of nightmares.
Zirko's eyes widen and jaw drops as terror invades his mind.
Jamie's eyes widen and jaw drops as terror invades his mind.
Muess's eyes widen and jaw drops as terror invades his mind.
Scuba's eyes widen and jaw drops as terror invades his mind.
Michelle the ogre's eyes widen and jaw drops as terror invades his mind.
Horus's blow glances off a piece of flesh circling Addy.
Addy succumbs to the nightmare and falls into a deep, dark sleep.
-----------            Addy is STUNNED!!
Jorquin the wight shrieks as it is slaughtered in its nightmares.
You receive 0 experience.
Jorquin the wight is dead! R.I.P.get all.coins corpse
examine corpse
Isabella's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.
Snorri succumbs to the nightmare and falls into a deep, dark sleep.
-----------            Snorri is STUNNED!!
Tonil's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C [Villa:Perfect] [Zirko:Fair] Mem:2 Exits:NESW>

Shorn utters the words, 'nightmare'.
You shiver as Shorn unleashes a world of nightmares.
Shorn slowly fades into existence.
Zirko's eyes widen and jaw drops as terror invades his mind.
Jamie's eyes widen and jaw drops as terror invades his mind.
Muess's eyes widen and jaw drops as terror invades his mind.
Scuba's eyes widen and jaw drops as terror invades his mind.
Michelle the ogre's eyes widen and jaw drops as terror invades his mind.
Shorn's blow glances off a piece of flesh circling Addy.
Isabella's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.
Tonil's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C [Villa:Perfect] [Zirko:Fair] Mem:2 Exits:NESW>

The death cry of Jorquin the wight echoes from somewhere nearby...
Jorquin the wight's corpse disintegrates instantly!get all.pile
Jorquin the wight stops following Isabella.
Maggots devour Jorquin the wight from the inside out, then wriggle away.

358H 166V 1X 41.12% 0C [Villa:Perfect] [Zirko:Fair] Mem:2 Exits:NESW>

Addy gives Michelle the ogre an order.
Michelle the ogre is disgusted with Zirko.

358H 166V 1X 41.12% 0C [Villa:Perfect] [Zirko:Fair] Mem:2 Exits:NESW>
c 'nightmare'

Zirko sees an opening in his opponent's defenses.
Villa staggers as she is struck by a vicious fist.
Shorn misses Zirko with his bludgeon.
Horus misses Zirko with his hit.
Fredi misses Zirko with his hit.
You miss Zirko with your hit.
Velle's blow is absorbed by Zirko's armor.
Michelle the ogre crushes Villa extremely hard.
Jamie annihilates Villa with his pierce.
Villa misses Zirko with her hit.
Zirko massacres Villa with his slash.

358H 166V 1X 41.12% 0C [Villa:Fair] [Zirko:Fair] Mem:2 Exits:NESW>

Zirko gets a scroll from his sack.

358H 166V 1X 41.12% 0C [Villa:Fair] [Zirko:Fair] Mem:2 Exits:NESW>

Zirko stops using an ancient steel broadsword.
Zirko grabs a glowing scroll of recall.
Zirko recites a glowing scroll of recall.
Zirko disappears.

358H 166V 1X 41.12% 0C Mem:2 Exits:NESW>
c 'nightmare'

Rampage gives Jamie a solid punch in the face.
Jamie's eyes cross and he stumbles back.

358H 166V 1X 41.12% 0C Mem:2 Exits:NESW>
c 'nightmare'

-----------            Rampage Bashes Jamie

358H 166V 1X 41.12% 0C Mem:2 Exits:NESW>

Villa utters the words, 'nightmare'.
You shiver as Villa unleashes a world of nightmares.
Jamie's eyes widen and jaw drops as terror invades his mind.
Muess's eyes widen and jaw drops as terror invades his mind.
Scuba's eyes widen and jaw drops as terror invades his mind.
Michelle the ogre's eyes widen and jaw drops as terror invades his mind.
Villa's blow glances off a piece of flesh circling Addy.
Isabella's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.
Tonil's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C Mem:2 Exits:NESW>
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 0C Mem:2 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :

358H 166V 1X 41.12% 0C Mem:2 Exits:NESW>
You don't see what you are looking for here.
Horus utters the words, 'nightmare'.
You shiver as Horus unleashes a world of nightmares.
Jamie's eyes widen and jaw drops as terror invades his mind.
Muess's eyes widen and jaw drops as terror invades his mind.
Scuba's eyes widen and jaw drops as terror invades his mind.
Michelle the ogre's eyes widen and jaw drops as terror invades his mind.
Michelle the ogre succumbs to the nightmare and falls into a deep, dark sleep.
-----------            Michelle the ogre is STUNNED!!
Addy's eyes widen and jaw drops as terror invades her mind.
Isabella's armor flashes bright white!
Isabella's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.
Tonil's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C Mem:2 Exits:NESW>
Velle utters the words, 'blastwave'.
A blastwave detonates from Velle's hands!
Velle's thunderous blastwave brutally breaks against Jamie's chest.
Jamie looks un-well after taking the brunt of the blastwave in the gut.
Velle's thunderous blastwave brutally breaks against Muess's chest.
Velle's spell misses Scuba and destroys a sphere instead.
The blastwave rips Michelle the ogre in half and flings his torso far overhead.
You receive 0 experience.
Michelle the ogre is dead! R.I.P.get all.coins corpse
examine corpse
Velle's spell misses Addy and disappears to her dark orb.
Velle's thunderous blastwave brutally breaks against Isabella's chest.
Velle's thunderous blastwave brutally breaks against Snorri's chest.
Velle's thunderous blastwave brutally breaks against Tonil's chest.
You utter the words, 'nightmare'
s nightmare
 *** 1 of nightmare left ***
You unleash the world of nightmares upon your enemies.
Jamie's eyes widen and jaw drops as you invade his mind with terror.
Muess's eyes widen and jaw drops as you invade his mind with terror.
Muess is mortally wounded, and will die soon, if not aided.
Scuba's eyes widen and jaw drops as you invade his mind with terror.
Addy's eyes widen and jaw drops as you invade her mind with terror.
Isabella's eyes widen and jaw drops as you invade her mind with terror.
Snorri's eyes widen and jaw drops as you invade his mind with terror.
Tonil's eyes widen and jaw drops as you invade his mind with terror.

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:V.Bad] Mem:2 Exits:NESW>

The death cry of Michelle the ogre echoes from somewhere nearby...
Michelle the ogre stops following Addy.
Michelle the ogre is roughly yanked through a transient, shadowy vortex.

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:V.Bad] Mem:2 Exits:NESW>

Shorn utters the words, 'nightmare'.
You shiver as Shorn unleashes a world of nightmares.
Shorn slowly fades into existence.
Jamie's eyes widen and jaw drops as terror invades his mind.
Muess shrieks as he is slaughtered in his nightmares.
Muess is dead! R.I.P.get all.coins corpse
examine corpse
Scuba's eyes widen and jaw drops as terror invades his mind.
Addy's eyes widen and jaw drops as terror invades her mind.
Isabella's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.
Tonil's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:V.Bad] Mem:2 Exits:NESW>

Shorn bludgeons Jamie hard.
You hit Jamie.
Velle's blow is absorbed by Jamie's armor.
Horus bruises Jamie with his hit.
Rampage cleaves Jamie extremely hard.
The death cry of Muess echoes from somewhere nearby...
Muess stops following Tonil.

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:Awful] Mem:2 Exits:NESW>
c 'nightmare'

Fredi gets a crytic alexandrite from the corpse of Muess.
Fredi gets a burlap belt pouch from the corpse of Muess.
Fredi gets a faded green robe from the corpse of Muess.
Fredi gets a shield of woven mistletoe from the corpse of Muess.
Fredi gets an elongated squid head quiver from the corpse of Muess.
Fredi gets a pair of oak-bark boots from the corpse of Muess.
Fredi gets an emerald crest from the corpse of Muess.
Fredi gets some frayed and bloodstained burlap wrappings from the corpse of Muess.
Fredi gets a city pass from the corpse of Muess.
Fredi gets a red tinged circular medallion from the corpse of Muess.
Fredi gets a ring made from tiger bone from the corpse of Muess.
Fredi gets a fiery-red sunburst engraved ring from the corpse of Muess.
Fredi gets a very large pile of coins from the corpse of Muess.
Fredi gets a ring of lightning from the corpse of Muess.
Fredi gets a potion of bat's blood from the corpse of Muess.
Fredi gets an elaborate dragon robe from the corpse of Muess.
Fredi gets a tablet of blackened wood from the corpse of Muess.
Fredi gets a crown of violets from the corpse of Muess.
Fredi gets a dark green stone from the corpse of Muess.
Fredi gets a glowing scroll of recall from the corpse of Muess.
Fredi gets a glowing scroll of recall from the corpse of Muess.
Fredi gets a small bag of white stones from the corpse of Muess.
Fredi gets a small bag of white stones from the corpse of Muess.
Fredi gets a yellow potion from the corpse of Muess.
Fredi gets an ebony shield from the corpse of Muess.
Fredi gets a shadow chest from the corpse of Muess.

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:Awful] Mem:2 Exits:NESW>
c 'nightmare'

Villa utters the words, 'nightmare'.
You shiver as Villa unleashes a world of nightmares.
Jamie's eyes widen and jaw drops as terror invades his mind.
Scuba's eyes widen and jaw drops as terror invades his mind.
Addy's eyes widen and jaw drops as terror invades her mind.
Isabella's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.
Tonil shrieks as he is slaughtered in his nightmares.
You receive 0 experience.
Tonil is dead! R.I.P.get all.coins corpse
examine corpse

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:Awful] Mem:2 Exits:NESW>

The death cry of Tonil echoes from somewhere nearby...
Snorri stops following Tonil.
Tonil now follows Snorri.
-----------      Tonil follows Snorri - Charmed??
Snorri is the new leader of Tonil's group.
Tonil stops following Snorri.
Isabella stops following Tonil.
Isabella now follows Snorri.
-----------      Isabella follows Snorri - Charmed??
Addy stops following Tonil.
Addy now follows Snorri.
-----------      Addy follows Snorri - Charmed??
Scuba stops following Tonil.
Scuba now follows Snorri.
-----------      Scuba follows Snorri - Charmed??
Jamie stops following Tonil.
Jamie now follows Snorri.
-----------      Jamie follows Snorri - Charmed??
Zirko stops following Tonil.
Zirko now follows Snorri.
-----------      Zirko follows Snorri - Charmed??

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:Awful] Mem:2 Exits:NESW>
Velle utters the words, 'blastwave'.
A blastwave detonates from Velle's hands!
Velle's thunderous blastwave brutally breaks against Jamie's chest.
Velle's thunderous blastwave brutally breaks against Scuba's chest.
Velle's thunderous blastwave brutally breaks against Addy's chest.
Velle's spell misses Isabella and disappears to her dark orb.
Velle's thunderous blastwave brutally breaks against Snorri's chest.
You utter the words, 'nightmare'
s nightmare
 *** 0 of nightmare left ***
You unleash the world of nightmares upon your enemies.
Jamie's eyes widen and jaw drops as you invade his mind with terror.
Scuba's eyes widen and jaw drops as you invade his mind with terror.
Scuba is stunned, but will likely regain consciousness again.
Addy's eyes widen and jaw drops as you invade her mind with terror.
Isabella's eyes widen and jaw drops as you invade her mind with terror.
Snorri's eyes widen and jaw drops as you invade his mind with terror.

358H 166V 1X 41.12% 0C [Villa:Fair] [Jamie:Awful] Mem:3 Exits:NESW>

Shorn bludgeons Jamie extremely hard.
Rampage massacres Jamie with his cleave.
Jamie is mortally wounded, and will die soon, if not aided.
Shorn utters the words, 'nightmare'.
You shiver as Shorn unleashes a world of nightmares.
Jamie shrieks as he is slaughtered in his nightmares.
You receive 0 experience.
Jamie is dead! R.I.P.get all.coins corpse
examine corpse
Scuba shrieks as he is slaughtered in his nightmares.
Scuba is dead! R.I.P.get all.coins corpse
examine corpse
Addy's eyes widen and jaw drops as terror invades her mind.
Isabella's armor flashes bright white!
Isabella's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C [Jamie:Dying] Mem:3 Exits:NESW>

The death cry of Jamie echoes from somewhere nearby...
Jamie stops following Snorri.
The death cry of Scuba echoes from somewhere nearby...
Scuba sinks gently to the ground.
Scuba stops following Snorri.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
get all corpse

Rampage gets a very large pile of coins from the corpse of Scuba.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

Fredi gets a small golden dagger from the corpse of Scuba.
Fredi gets a black glass bracelet from the corpse of Scuba.
Fredi gets a city pass from the corpse of Scuba.
Fredi gets a jellyfish pouch embossed with runes from the corpse of Scuba.
Fredi gets a belt of black hydrascale from the corpse of Scuba.
Fredi gets a black robe of the Thorn from the corpse of Scuba.
Fredi gets a diamond shield from the corpse of Scuba.
Fredi gets an elongated squid head quiver from the corpse of Scuba.
Fredi gets a pair of diamond circlets from the corpse of Scuba.
Fredi gets a pair of blue gloves from the corpse of Scuba.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

Isabella says 'byte'

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

Villa utters the words, 'nightmare'.
You shiver as Villa unleashes a world of nightmares.
Addy's eyes widen and jaw drops as terror invades her mind.
Isabella's armor flashes bright white!
Isabella shrieks as she is slaughtered in her nightmares.
You receive 0 experience.
Isabella is dead! R.I.P.get all.coins corpse
examine corpse
Snorri's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

The death cry of Isabella echoes from somewhere nearby...
Isabella stops following Snorri.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

A mountain goat traverses the rocky outcroppings arriving from the east.
Rampage gets a very large pile of coins from the corpse of Isabella.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
Snorri massacres Villa with his pierce.
You can't remember how to cast that spell!

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
The corpse doesn't seem to have what you are looking for.
Shorn utters the words, 'nightmare'.
You shiver as Shorn unleashes a world of nightmares.
Shorn slowly fades into existence.
A mountain goat's eyes widen and jaw drops as terror invades its mind.
A mountain goat is stunned, but will likely regain consciousness again.
Addy's eyes widen and jaw drops as terror invades her mind.
Snorri's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

Horus gets a dragon orb from the corpse of Isabella.
Horus gets a grey stone bracelet from the corpse of Isabella.
Horus gets a night shadow bracelet from the corpse of Isabella.
Horus gets a runed silk pouch from the corpse of Isabella.
Horus gets the robes of darkness from the corpse of Isabella.
Horus gets an extravagant pair of runed sleeves from the corpse of Isabella.
Horus gets a pair of hawk's talons from the corpse of Isabella.
Horus gets a pair of magi boots from the corpse of Isabella.
Horus gets a pair of ancient silk leggings from the corpse of Isabella.
Horus gets a circlet of gleaming white coral from the corpse of Isabella.
Horus gets a suit of gleaming white coral armor from the corpse of Isabella.
Horus gets a city pass from the corpse of Isabella.
Horus gets a necklace of ancient green dragon teeth from the corpse of Isabella.
Horus gets an engraved ring of Nuitari from the corpse of Isabella.
Horus gets a ring of pure darkness from the corpse of Isabella.
Horus gets a multi-faceted crystal eye from the corpse of Isabella.
Horus gets a piece of bread from the corpse of Isabella.
Horus gets a piece of bread from the corpse of Isabella.
Horus gets a jug of oil from the corpse of Isabella.
Horus gets a black pearl amulet from the corpse of Isabella.
Horus gets a yellow potion from the corpse of Isabella.
Horus gets a yellow potion from the corpse of Isabella.
Horus gets a glowing scroll of recall from the corpse of Isabella.
Horus gets a glowing scroll of recall from the corpse of Isabella.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
a glowing scroll of recall..it glows blue..it glows dimly [2]
a pair of pitch black gloves
a pearl-handled knife..it glows blue
a potion of the south..it glows blue..it glows dimly
a small canteen

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
Velle utters the words, 'blastwave'.
A blastwave detonates from Velle's hands!
The blastwave rips a mountain goat in half and flings its torso far overhead.
You receive 0 experience.
A mountain goat is dead! R.I.P.get all.coins corpse
examine corpse
Velle's thunderous blastwave brutally breaks against Addy's chest.
Velle's thunderous blastwave brutally breaks against Snorri's chest.
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
c 'nightmare'
The death cry of a mountain goat echoes from somewhere nearby...
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
a pile of coins

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

-----------          Snorri Stands UP

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
You can't remember how to cast that spell!
Rampage gets a pile of coins from the corpse of a mountain goat.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
You can't remember how to cast that spell!

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

Addy laughs heartily.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

Horus utters the words, 'acid mist'.
A greenish-purple mist fills the air.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>

Snorri lays his hands on Snorri and utters a prayer.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
Villa utters the words, 'malevolent tentacles'.
Villa conjures a writhing mass of inky black tentacles!
Addy appears to grow stronger.
Addy narrowly escapes the gruesome black tentacles!
Snorri grunts in agony as inky black tentacles smack him.
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :

358H 166V 1X 41.12% 0C Mem:3 Exits:NESW>
c 'malevolent tentacles'
You watch in horrified fascination as Addy inhales deeply of the acidic fog then keels over as she is dissolved from the inside out.
You receive 0 experience.
Addy is dead! R.I.P.get all.coins corpse
examine corpse
Snorri's flesh sloughs off as he is engulfed in an acid fog.
Snorri massacres Villa with his pierce.
The death cry of Addy echoes from somewhere nearby...
Addy sinks gently to the ground.
Addy stops following Snorri.
You get a very large pile of coins from the corpse of Addy.
There were 1083 coins.

358H 166V 1X 41.12% 1083C Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
the black staff of shadows..it glows blue..it hums softly
a crystal bracelet..it glows blue..it glows dimly
a glowing adamantite bracelet..it glows dimly
a jellyfish pouch embossed with runes..it glows blue
a leather traveling pack
a black robe of the Thorn..it glows blue
a diamond shield
an elongated squid head quiver..it glows blue
a pair of black gloves of the Conclave..it glows blue
a pair of soft black boots..it glows blue
a pair of cut-off pants
a brilliantly white marble skullcap..it glows blue
some flowing black armor..it glows blue..it hums softly
a city pass
a skull chain..it glows blue
a ring of the dweomer..it glows dimly
a black onyx ring..it glows blue
a thin taper..it glows blue
a glowing scroll of recall..it glows blue..it glows dimly
a blue potion of remove poison..it glows blue [3]

 [return for more, q to stop]Shorn utters the words, 'nightmare'.
You shiver as Shorn unleashes a world of nightmares.
Shorn slowly fades into existence.
Snorri's eyes widen and jaw drops as terror invades his mind.

358H 166V 1X 41.12% 1083C Mem:3 Exits:NESW>
You utter the words, 'malevolent tentacles'
s malevolent tentacles
 *** 3 of malevolent tentacles left ***
You conjure a writhing mass of inky black tentacles!
Snorri grunts in agony as inky black tentacles smack him.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Good] Mem:3 Exits:NESW>

A hawk soars high in the sky, flying in from the south.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Good] Mem:3 Exits:NESW>

Snorri attempts to break free of the black tentacles, but fails!

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Good] Mem:3 Exits:NESW>

Snorri attempts to break free of the black tentacles, but fails!

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Good] Mem:3 Exits:NESW>
c 'malevolent tentacles'

Fredi focuses harshly on Snorri and utters the words, 'force bolt'.
The sound of bones cracking echoes as Fredi's force bolt slams into Snorri.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Fair] Mem:3 Exits:NESW>

Rampage gives Snorri a solid punch in the face.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Fair] Mem:3 Exits:NESW>

-----------            Rampage Bashes Snorri

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Fair] Mem:3 Exits:NESW>

A hawk's flesh sloughs off as it is engulfed in an acid fog.
Snorri's flesh sloughs off as he is engulfed in an acid fog.
Snorri screams in pain as he is constricted by inky black tentacles.
-----------            Snorri is Tented!!
Horus barely hits a hawk.
A hawk's blow glances off a piece of flesh circling Horus.
A hawk's blow is absorbed by Horus's armor.
Rampage massacres Snorri with his cleave.
Shorn misses Snorri with his bludgeon.
Villa misses Snorri with her hit.
Villa gracefully steps aside as Snorri attacks!
A hawk is strangled to death by the writhing black tentacles.
You receive 0 experience.
A hawk is dead! R.I.P.get all.coins corpse
examine corpse
Snorri grunts in agony as inky black tentacles smack him.
The death cry of a hawk echoes from somewhere nearby...
Villa gets a pile of coins from the corpse of a hawk.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:V.Bad] Mem:3 Exits:NESW>

Shorn gets the corpse of a hawk.
Shorn gets a piece of bread.
Shorn gets a piece of bread.
Shorn gets a piece of bread.
Shorn gets a piece of bread.
Shorn gets a piece of bread.
Shorn gets a piece of bread.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:V.Bad] Mem:3 Exits:NESW>
Villa utters the words, 'malevolent tentacles'.
Villa conjures a writhing mass of inky black tentacles!
Snorri grunts in agony as inky black tentacles smack him.
You stop focusing - lost focus!
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:V.Bad] Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
the black staff of shadows..it glows blue..it hums softly
a crystal bracelet..it glows blue..it glows dimly
a glowing adamantite bracelet..it glows dimly
a jellyfish pouch embossed with runes..it glows blue
a leather traveling pack
a black robe of the Thorn..it glows blue
a diamond shield
an elongated squid head quiver..it glows blue
a pair of black gloves of the Conclave..it glows blue
a pair of soft black boots..it glows blue
a pair of cut-off pants
a brilliantly white marble skullcap..it glows blue
some flowing black armor..it glows blue..it hums softly
a city pass
a skull chain..it glows blue
a ring of the dweomer..it glows dimly
a black onyx ring..it glows blue
a thin taper..it glows blue
a glowing scroll of recall..it glows blue..it glows dimly
a blue potion of remove poison..it glows blue [3]

 [return for more, q to stop]
358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:V.Bad] Mem:3 Exits:NESW>
Velle gets the black staff of shadows from the corpse of Addy.
Velle gets a crystal bracelet from the corpse of Addy.
Velle gets a glowing adamantite bracelet from the corpse of Addy.
Velle gets a jellyfish pouch embossed with runes from the corpse of Addy.
Velle gets a leather traveling pack from the corpse of Addy.
Velle gets a black robe of the Thorn from the corpse of Addy.
Velle gets a diamond shield from the corpse of Addy.
Velle gets an elongated squid head quiver from the corpse of Addy.
Velle is zapped by a pair of black gloves of the Conclave and instantly drops it.
Velle gets a pair of soft black boots from the corpse of Addy.
Velle gets a pair of cut-off pants from the corpse of Addy.
Velle gets a brilliantly white marble skullcap from the corpse of Addy.
Velle gets some flowing black armor from the corpse of Addy.
Velle gets a city pass from the corpse of Addy.
Velle gets a skull chain from the corpse of Addy.
Velle gets a ring of the dweomer from the corpse of Addy.
Velle gets a black onyx ring from the corpse of Addy.
Velle gets a thin taper from the corpse of Addy.
Velle gets a glowing scroll of recall from the corpse of Addy.
Velle gets a blue potion of remove poison from the corpse of Addy.
Velle gets a blue potion of remove poison from the corpse of Addy.
Velle gets a blue potion of remove poison from the corpse of Addy.
Velle gets a glowing scroll of recall from the corpse of Addy.
Velle gets a glowing scroll of recall from the corpse of Addy.
Velle gets a glowing scroll of recall from the corpse of Addy.
Velle gets a glowing scroll of recall from the corpse of Addy.
Velle gets a glowing scroll of recall from the corpse of Addy.
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:V.Bad] Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
a glazed sandstone jug [2]

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:V.Bad] Mem:3 Exits:NESW>
red
Sorry, but you cannot do that here!

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:V.Bad] Mem:3 Exits:NESW>

Velle focuses harshly on Snorri and utters the words, 'force missile'.
Velle grins as her force missile crashes into Snorri.
Velle grins as her force missile crashes into Snorri.
Snorri's shield protects him from Velle's force missile.
Velle grins as her force missile crashes into Snorri.
Velle grins as her force missile crashes into Snorri.
The power of Velle's force missile knocks Snorri onto his butt.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Awful] Mem:3 Exits:NESW>
cast 'rend'
You utter the words, 'rend'
s rend
 *** 0 of rend left ***
You rip away chunks of Snorri's flesh, muscle and bone and draw them close.
You use the bits rendered from Snorri to bolster your flesh shield.
Snorri howls in pain, that one is going to sting him for a while.

358H 166V 1X 41.12% 1083C [Villa:Fair] [Snorri:Awful] Mem:3 Exits:NESW>

Snorri's flesh sloughs off as he is engulfed in an acid fog.
Snorri screams in pain as he is constricted by inky black tentacles.
-----------            Snorri is Tented!!
Snorri is incapacitated and will slowly die, if not aided.
Horus hits Snorri hard.
You receive 0 experience.
Snorri is dead! R.I.P.get all.coins corpse
examine corpse
The death cry of Snorri echoes from somewhere nearby...
Zirko stops following Snorri.

358H 166V 1X 41.12% 1083C Mem:3 Exits:NESW>

Villa divides 28 coins equally among the group members present.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

Villa gets a glowing scroll of recall from the corpse of Isabella.
Villa gets a glowing scroll of recall from the corpse of Isabella.
Villa gets a pair of pitch black gloves from the corpse of Isabella.
Villa gets a pearl-handled knife from the corpse of Isabella.
Villa gets a potion of the south from the corpse of Isabella.
Villa gets a small canteen from the corpse of Isabella.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

Velle gets a very large pile of coins from the corpse of Snorri.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>
The corpse doesn't seem to have what you are looking for.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>
It's a pretty ghastly sight! Searching through the remains, you find:
corpse (here) :
a black stone..it glows blue
an old and tarnished lance..it glows blue
a city pass
a grey stone bracelet..it glows blue..it hums softly
a skirt of silver dragonscales tasses..it glows blue
a thick wool coat..it glows blue
a golden shield with a green crest..it glows blue
a pair of coral vambraces
a pair of jagged coral gauntlets..it glows blue
a pair of rugged coral boots..it glows blue
a pair of coral greaves
a coral helmet
a suit of segmented coral armor..it glows blue
a granite asp's tooth..it glows blue
a platinum necklace..it glows blue..it glows dimly
a scarlet corsair's badge..it glows blue
a ring of ice..it glows blue..it glows dimly
a clear sphere..it glows blue..it glows dimly
a pair of draconian gauntlets
a glowing scroll of recall..it glows blue..it glows dimly [9]

 [return for more, q to stop]
a clear potion of invisibility..it glows blue [2]
a bit of frozen meat
a slimy dark green potion
a milky potion of see invisible..it glows blue [2]
a glowing scroll of recall..it glows blue..it glows dimly [2]
a blackened chest..it glows blue

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

You have run out of just desserts.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>
conj ogre
You slowly clench your hand into a fist and clap it to your chest.
A shadowy portal briefly opens and ejects Sanchoz the ogre.
Sanchoz the ogre starts following you.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

Velle gets a city pass from the corpse of Snorri.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

The greenish-purple mist dissipates.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

Villa gets a pair of black gloves of the Conclave.
Villa gets the corpse of Addy.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>
order sanchoz get all corpse
Sanchoz the ogre gets a black stone from the corpse of Snorri.
Sanchoz the ogre is zapped by an old and tarnished lance and instantly drops it.
Sanchoz the ogre gets a grey stone bracelet from the corpse of Snorri.
Sanchoz the ogre gets a skirt of silver dragonscales tasses from the corpse of Snorri.
Sanchoz the ogre gets a thick wool coat from the corpse of Snorri.
Sanchoz the ogre is zapped by a golden shield with a green crest and instantly drops it.
Sanchoz the ogre gets a pair of coral vambraces from the corpse of Snorri.
Sanchoz the ogre gets a pair of jagged coral gauntlets from the corpse of Snorri.
Sanchoz the ogre gets a pair of rugged coral boots from the corpse of Snorri.
Sanchoz the ogre gets a pair of coral greaves from the corpse of Snorri.
Sanchoz the ogre gets a coral helmet from the corpse of Snorri.
Sanchoz the ogre gets a suit of segmented coral armor from the corpse of Snorri.
Sanchoz the ogre gets a granite asp's tooth from the corpse of Snorri.
Sanchoz the ogre is zapped by a platinum necklace and instantly drops it.
Sanchoz the ogre gets a scarlet corsair's badge from the corpse of Snorri.
Sanchoz the ogre gets a ring of ice from the corpse of Snorri.
Sanchoz the ogre gets a clear sphere from the corpse of Snorri.
Sanchoz the ogre gets a pair of draconian gauntlets from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.
Sanchoz the ogre gets a clear potion of invisibility from the corpse of Snorri.
Sanchoz the ogre gets a clear potion of invisibility from the corpse of Snorri.
Sanchoz the ogre gets a bit of frozen meat from the corpse of Snorri.
Sanchoz the ogre gets a slimy dark green potion from the corpse of Snorri.
Sanchoz the ogre gets a milky potion of see invisible from the corpse of Snorri.
Sanchoz the ogre gets a milky potion of see invisible from the corpse of Snorri.
Sanchoz the ogre gets a glowing scroll of recall from the corpse of Snorri.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>
TICK IN TEN SECONDS

Villa drops the corpse of Addy.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

Horus wears a ring of pure darkness on a finger of his left hand.
Horus wears a city pass on his arms.
Horus wears a pair of ancient silk leggings on his legs.
Horus wears a runed silk pouch.
Horus wears a night shadow bracelet around his right wrist.
Horus wears a grey stone bracelet around his left wrist.
Horus hangs a large waterskin from his belt.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

Velle utters the words, 'strength'.
Velle appears to grow stronger.

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>
order sanchoz get all 2.corpse

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>
i
You are carrying:
an iridescent hummingbird feather [HIGH ALT]
a sprig of spearmint [HIGH PLA]
an owl beak [MID DIV]
a deformed crow's leg [MID DIV]
the tail of a phoenix [EXPT SUM]..it glows blue..it glows dimly
a deformed crow's leg [MID DIV]
a large canteen [2]
a small wooden chest

358H 166V 1X 41.12% 1087C Mem:3 Exits:NESW>

The cloud-veiled sky becomes even darker as the sun sets.
TICK TIMER RESET

370H 172V 1X 41.12% 1087C Mem:2 Exits:NESW>
get all 3.corpse
The corpse doesn't seem to have what you are looking for.

370H 172V 1X 41.12% 1087C Mem:2 Exits:NESW>
get all 4.corpse
The corpse doesn't seem to have what you are looking for.

370H 172V 1X 41.12% 1087C Mem:2 Exits:NESW>

Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.

370H 172V 1X 41.12% 1087C Mem:2 Exits:NESW>
get all 5.corpse
You get a pair of black-rimmed glasses from the corpse of Scuba.
You get the armor of the renegade mage from the corpse of Scuba.
You get a small platinum talisman from the corpse of Scuba.
You get a crimson cloak inlaid with threads of marble from the corpse of Scuba.
You are zapped by a small red ring and instantly drop it.
You get a glowing sapphire from the corpse of Scuba.
You get a city pass from the corpse of Scuba.
You get a putrid potion from the corpse of Scuba.
You get a putrid potion from the corpse of Scuba.
You get a putrid potion from the corpse of Scuba.
You get a rat ration from the corpse of Scuba.
You get a rat ration from the corpse of Scuba.
You get a rat ration from the corpse of Scuba.
You get a rat ration from the corpse of Scuba.
You get an alligator scale necklace from the corpse of Scuba.
You get a rat ration from the corpse of Scuba.
You get a large waterskin from the corpse of Scuba.
You get a yellow potion from the corpse of Scuba.
You get a jellyfish pouch embossed with runes from the corpse of Scuba.
You get a leather traveling pack from the corpse of Scuba.
You get a glowing scroll of recall from the corpse of Scuba.

370H 172V 1X 41.12% 1087C Mem:2 Exits:NESW>
get all 6.corpse
You are zapped by an orb of justice and instantly drop it.
Dragonlance : You can't carry that much weight.
You get a bracelet of silvery dragon bones from the corpse of Jamie.
You get an ancient ruby studded leather bracer from the corpse of Jamie.
Pouch : You can't carry that much weight.
You get a silver girdle from the corpse of Jamie.
Robe : You can't carry that much weight.
Pavais : You can't carry that much weight.
Quiver : You can't carry that much weight.
Vambraces : You can't carry that much weight.
Gauntlets : You can't carry that much weight.
Sollerets : You can't carry that much weight.
Kilt : You can't carry that much weight.
Helm : You can't carry that much weight.
Armor : You can't carry that much weight.
Necklace : You can't carry that much weight.
Pass : You can't carry that much weight.
Band : You can't carry that much weight.
You get an ashen stone ring from the corpse of Jamie.
You get a large pile of coins from the corpse of Jamie.
There were 542 coins.
Necklace : You can't carry that much weight.
Insignia : You can't carry that much weight.
Scroll : You can't carry that much weight.
Potion : You can't carry that much weight.
Scroll : You can't carry that much weight.
Charm : You can't carry that much weight.
Chunk : You can't carry that much weight.
Potion : You can't carry that much weight.
Potion : You can't carry that much weight.
Chest : You can't carry that much weight.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Villa gets a glowing scroll of recall from the corpse of Snorri.
Villa gets a blackened chest from the corpse of Snorri.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Fredi holds a belt of black hydrascale high so everyone can see it.
Fredi holds a black glass bracelet high so everyone can see it.
Fredi holds a black robe of the Thorn high so everyone can see it.
Fredi holds a burlap belt pouch high so everyone can see it.
Fredi holds a city pass high so everyone can see it.
Fredi holds a city pass high so everyone can see it.
Fredi holds a crown of violets high so everyone can see it.
Fredi holds a crytic alexandrite high so everyone can see it.
Fredi holds a dark green stone high so everyone can see it.
Fredi holds a diamond shield high so everyone can see it.
Fredi holds a faded green robe high so everyone can see it.
Fredi holds a fiery-red sunburst engraved ring high so everyone can see it.
Fredi holds a glowing scroll of recall high so everyone can see it.
Fredi holds a glowing scroll of recall high so everyone can see it.
Fredi holds a glowing scroll of recall high so everyone can see it.
Fredi holds a glowing scroll of recall high so everyone can see it.
Fredi holds a jellyfish pouch embossed with runes high so everyone can see it.
Fredi holds a milky potion of see invisible high so everyone can see it.
Fredi holds a milky potion of see invisible high so everyone can see it.
Fredi holds a pair of blue gloves high so everyone can see it.
Fredi holds a pair of diamond circlets high so everyone can see it.
Fredi holds a pair of oak-bark boots high so everyone can see it.
Fredi holds a potion of bat's blood high so everyone can see it.
Fredi holds a red tinged circular medallion high so everyone can see it.
Fredi holds a ring made from tiger bone high so everyone can see it.
Fredi holds a ring of lightning high so everyone can see it.
Fredi holds a shadow chest high so everyone can see it.
Fredi holds a shield of woven mistletoe high so everyone can see it.
Fredi holds a small bag of white stones high so everyone can see it.
Fredi holds a small bag of white stones high so everyone can see it.
Fredi holds a small golden dagger high so everyone can see it.
Fredi holds a tablet of blackened wood high so everyone can see it.
Fredi holds a yellow potion high so everyone can see it.
Fredi holds an ebony shield high so everyone can see it.
Fredi holds an elaborate dragon robe high so everyone can see it.
Fredi holds an elongated squid head quiver high so everyone can see it.
Fredi holds an elongated squid head quiver high so everyone can see it.
Fredi holds an emerald crest high so everyone can see it.
Fredi holds some frayed and bloodstained burlap wrappings high so everyone can see it.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Rampage gets an orb of justice.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Velle gets a small red ring.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Velle wears a small red ring on a finger of her right hand.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
order sanchoz get all 6.corpse

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Velle gets a glowing scroll of recall.
Velle gets a glowing scroll of recall.
Velle gets a glowing scroll of recall.
Velle gets a glowing scroll of recall.
Velle gets a glowing scroll of recall.
Velle gets a glowing scroll of recall.
Velle gets a platinum necklace.
Velle is zapped by a golden shield with a green crest and instantly drops it.
Velle is zapped by an old and tarnished lance and instantly drops it.
Velle gets the corpse of Isabella.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Shorn begins resting but stays aloft.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
get all
Lance : You can't carry that much weight.
Shield : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.
Velle drops a glowing scroll of recall.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
l
In the Mountains
    All around the mountain peaks seem to pierce the sky as echoes of
hawks' cries reverberate around the narrow winding valley. Occasional
bushes dot the otherwise rocky landscape with gusts of wind picking up
clouds of dust and carrying them great distances. Although the wind is
quite frigid, as it calms briefly between gusts, the heat and humidity can
be felt.
A glowing scroll has carelessly been left here...it glows blue..it glows dimly [6]
A dull looking lance rests upon the ground...it glows blue
A large golden shield rests here, with a green crest on the front of it...it glows blue
The corpse of Addy is lying here.
The corpse of Snorri is lying here.
The corpse of a mountain goat is lying here.
The corpse of Scuba is lying here.
The corpse of Jamie is lying here.
The corpse of Tonil is lying here.
The corpse of Muess is lying here.
The corpse of Michelle the ogre is lying here.
The corpse of a minotaur patrol leader is lying here.
A brutish ogre, Sanchoz, slowly plods in a circle, seeking threats.
<RISE> Velle the Female Half Elf is standing here. (aggressor) (flying)
. . . is surrounded by 3 shimmering spheres.
<RISE> Horus the Male Minotaur is standing here. (aggressor) (flying)
. . . is circled by grisly chunks of flesh.
<BSP> Villa the Female Theiwar Dwarf is standing here. (aggressor) (flying) (invisible)
. . . is shadowed by a dark and gloomy orb.
<RISE> Shorn the Male Half Elf is resting here. (aggressor) (flying) (invisible)
Fredi the Male Theiwar Dwarf is standing here. (aggressor) (flying)
. . . is surrounded by 2 shimmering spheres.
<RISE> Rampage the Male Hylar Dwarf is standing here. (aggressor) (flying)

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
i
You are carrying:
an ashen stone ring..it glows blue..it hums softly
a silver girdle (invisible)..it glows blue..it glows dimly
an ancient ruby studded leather bracer..it glows blue
a bracelet of silvery dragon bones..it glows blue
a glowing scroll of recall..it glows blue..it glows dimly
a leather traveling pack
a jellyfish pouch embossed with runes..it glows blue
a yellow potion..it glows blue
a large waterskin
a rat ration
an alligator scale necklace..it glows blue..it glows dimly
a rat ration [4]
a putrid potion [3]
a city pass
a glowing sapphire..it glows blue
a crimson cloak inlaid with threads of marble..it glows blue..it glows dimly
a small platinum talisman..it glows blue..it glows dimly
the armor of the renegade mage..it glows blue..it glows dimly
a pair of black-rimmed glasses..it glows blue
an iridescent hummingbird feather [HIGH ALT]
a sprig of spearmint [HIGH PLA]
an owl beak [MID DIV]
a deformed crow's leg [MID DIV]
the tail of a phoenix [EXPT SUM]..it glows blue..it glows dimly
a deformed crow's leg [MID DIV]
a large canteen [2]
a small wooden chest

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Velle drops the corpse of Isabella.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Velle drops a city pass.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
drop feather
The feather is carried off on a passing breeze as you let it go.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

A mountain goat traverses the rocky outcroppings arriving from the east.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
order sanchoz get all 5.corpse

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Rampage gets a silver dragonlance from the corpse of Jamie.
Rampage gets a jellyfish pouch embossed with runes from the corpse of Jamie.
Rampage gets the black robes of justice from the corpse of Jamie.
Rampage gets a golden pavaise from the corpse of Jamie.
Rampage gets an elongated squid head quiver from the corpse of Jamie.
Rampage gets a pair of golden whale bone vambraces from the corpse of Jamie.
Rampage gets a pair of blue flexible leather gauntlets from the corpse of Jamie.
Rampage gets a pair of combat sollerets from the corpse of Jamie.
Rampage gets a magnificent griffon maned helm from the corpse of Jamie.
Rampage gets a platinum necklace from the corpse of Jamie.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
get all 5.corpse
The corpse doesn't seem to have what you are looking for.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
l in 6.corpse
corpse (here) :
an archaic minotaur battle kilt
a suit of gold dragonscale battle armor..it glows blue
a city pass
a green and gold band
a dragontooth necklace..it glows blue
an officer's insignia..it glows blue
a glowing scroll of recall..it glows blue..it glows dimly
a shimmering purple potion
a glowing scroll of recall..it glows blue..it glows dimly
a lucky bone charm..it glows blue..it glows dimly
a small chunk of labradorite
a blue potion of remove poison..it glows blue [2]
a small wooden chest

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
TICK IN TEN SECONDS

Villa gets an archaic minotaur battle kilt from the corpse of Jamie.
Villa gets a suit of gold dragonscale battle armor from the corpse of Jamie.
Villa gets a city pass from the corpse of Jamie.
Villa gets a green and gold band from the corpse of Jamie.
Villa gets a dragontooth necklace from the corpse of Jamie.
Villa gets an officer's insignia from the corpse of Jamie.
Villa gets a glowing scroll of recall from the corpse of Jamie.
Villa gets a shimmering purple potion from the corpse of Jamie.
Villa gets a glowing scroll of recall from the corpse of Jamie.
Villa gets a lucky bone charm from the corpse of Jamie.
Villa gets a small chunk of labradorite from the corpse of Jamie.
Villa gets a blue potion of remove poison from the corpse of Jamie.
Villa gets a blue potion of remove poison from the corpse of Jamie.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Villa slowly clenches her fist and claps it to her chest.
Bloated maggots wriggle in and vomit gore to reanimate Cholo the wight.
Cholo the wight now follows Villa.
-----------      Cholo the wight follows Villa - Charmed??

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>
put all white
You cover an ashen stone ring with a plain white handkerchief.
You snatch away a plain white handkerchief and an ashen stone ring is gone!
You cover a silver girdle with a plain white handkerchief.
You snatch away a plain white handkerchief and a silver girdle is gone!
You cover an ancient ruby studded leather bracer with a plain white handkerchief.
You snatch away a plain white handkerchief and an ancient ruby studded leather bracer is gone!
You cover a bracelet of silvery dragon bones with a plain white handkerchief.
You snatch away a plain white handkerchief and a bracelet of silvery dragon bones is gone!
You cover a glowing scroll of recall with a plain white handkerchief.
You snatch away a plain white handkerchief and a glowing scroll of recall is gone!
You cover a leather traveling pack with a plain white handkerchief.
You snatch away a plain white handkerchief and a leather traveling pack is gone!
A jellyfish pouch embossed with runes won't fit.
You cover a yellow potion with a plain white handkerchief.
You snatch away a plain white handkerchief and a yellow potion is gone!
You cover a large waterskin with a plain white handkerchief.
You snatch away a plain white handkerchief and a large waterskin is gone!
You cover a rat ration with a plain white handkerchief.
You snatch away a plain white handkerchief and a rat ration is gone!
You cover an alligator scale necklace with a plain white handkerchief.
You snatch away a plain white handkerchief and an alligator scale necklace is gone!
You cover a rat ration with a plain white handkerchief.
You snatch away a plain white handkerchief and a rat ration is gone!
You cover a rat ration with a plain white handkerchief.
You snatch away a plain white handkerchief and a rat ration is gone!
You cover a rat ration with a plain white handkerchief.
You snatch away a plain white handkerchief and a rat ration is gone!
You cover a rat ration with a plain white handkerchief.
You snatch away a plain white handkerchief and a rat ration is gone!
You cover a putrid potion with a plain white handkerchief.
You snatch away a plain white handkerchief and a putrid potion is gone!
You cover a putrid potion with a plain white handkerchief.
You snatch away a plain white handkerchief and a putrid potion is gone!
You cover a putrid potion with a plain white handkerchief.
You snatch away a plain white handkerchief and a putrid potion is gone!
You cover a city pass with a plain white handkerchief.
You snatch away a plain white handkerchief and a city pass is gone!
A glowing sapphire won't fit.
A crimson cloak inlaid with threads of marble won't fit.
You cover a small platinum talisman with a plain white handkerchief.
You snatch away a plain white handkerchief and a small platinum talisman is gone!
The armor of the renegade mage won't fit.
You cover a pair of black-rimmed glasses with a plain white handkerchief.
You snatch away a plain white handkerchief and a pair of black-rimmed glasses is gone!
You cover a sprig of spearmint [HIGH PLA] with a plain white handkerchief.
You snatch away a plain white handkerchief and a sprig of spearmint is gone!
An owl beak [MID DIV] won't fit.
You cover a deformed crow's leg [MID DIV] with a plain white handkerchief.
You snatch away a plain white handkerchief and a deformed crow's leg is gone!
The tail of a phoenix [EXPT SUM] won't fit.
You cover a deformed crow's leg [MID DIV] with a plain white handkerchief.
You snatch away a plain white handkerchief and a deformed crow's leg is gone!
A large canteen won't fit.
A large canteen won't fit.
A small wooden chest won't fit.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Fredi gets a very large pile of coins from the corpse of Tonil.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

A mountain goat hops along the rocky outcroppings to the west.

370H 172V 1X 41.12% 1629C Mem:2 Exits:NESW>

Shorn closes his spellbook with a content look on his face.
TICK TIMER RESET
Horus closes his spellbook with a content look on his face.
TICK TIMER RESET
The darkness marks the end of another day.
TICK TIMER RESET

370H 172V 1X 41.12% 1629C Mem:1 Exits:NESW>
get all 6.corpse
Chest : You can't carry that much weight.

370H 172V 1X 41.12% 1629C Mem:1 Exits:NESW>

Villa gives Cholo the wight an order.
Cholo the wight gets a staff of meditation from the corpse of Tonil.
Cholo the wight gets a golden bracelet inlaid with emeralds from the corpse of Tonil.
Cholo the wight is zapped by a silver bracelet etched with a golden rose and instantly drops it.
Cholo the wight gets a girdle of golden whale bones from the corpse of Tonil.
Cholo the wight gets an ancient green dragon's mane from the corpse of Tonil.
Cholo the wight gets a black granite shield from the corpse of Tonil.
Cholo the wight gets an elongated squid head quiver from the corpse of Tonil.
Cholo the wight gets a city pass from the corpse of Tonil.
Cholo the wight gets a pair of regal elven gauntlets from the corpse of Tonil.
Cholo the wight gets a pair of fire coral slippers from the corpse of Tonil.
Cholo the wight gets some silver daergar chainmail leggings from the corpse of Tonil.
Cholo the wight gets a sparkling bejeweled miter from the corpse of Tonil.
Cholo the wight is zapped by a suit of platinum dragonscale armor and instantly drops it.
Cholo the wight gets a dragonrider's talisman from the corpse of Tonil.
Cholo the wight gets a necklace of ancient green dragon teeth from the corpse of Tonil.
Cholo the wight gets a small grey ring from the corpse of Tonil.
Cholo the wight gets a shimmering emerald ring from the corpse of Tonil.
Cholo the wight is zapped by the holy sceptre of the Kingpriest and instantly drops it.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a piece of bread from the corpse of Tonil.
Cholo the wight gets a city pass from the corpse of Tonil.
Cholo the wight gets a city pass from the corpse of Tonil.
Cholo the wight gets a city pass from the corpse of Tonil.
Cholo the wight gets a yellow potion from the corpse of Tonil.
Cholo the wight is zapped by a papal cross and instantly drops it.
Cholo the wight gets a dwarven miner's pack from the corpse of Tonil.
Cholo the wight gets an emerald eye piece from the corpse of Tonil.
Cholo the wight gets a pair of dwarven war sandals from the corpse of Tonil.
Cholo the wight gets a wrist lantern from the corpse of Tonil.

370H 172V 1X 41.12% 1629C Mem:1 Exits:NESW>
order sanchoz get all 6.corpse

370H 172V 1X 41.12% 1629C Mem:1 Exits:NESW>
order sanchoz get all

370H 172V 1X 41.12% 1629C Mem:1 Exits:NESW>

Horus stops using an earthen brown robe.

370H 172V 1X 41.12% 1629C Mem:1 Exits:NESW>
l
In the Mountains
    All around the mountain peaks seem to pierce the sky as echoes of
hawks' cries reverberate around the narrow winding valley. Occasional
bushes dot the otherwise rocky landscape with gusts of wind picking up
clouds of dust and carrying them great distances. Although the wind is
quite frigid, as it calms briefly between gusts, the heat and humidity can
be felt.
A small cross is lying on the ground here...it glows dimly
A dark wooden sceptre topped with a white jewel rests here...it glows blue..it glows dimly
An exquisite suit of armor has been abandoned here...it glows blue
A beautiful silver and gold bracelet has been carelessly left on the floor...it glows blue
A small iridescent feather floats lightly upon the breeze.
A square piece of engraved steel lies on the ground.
The corpse of Isabella is lying here.
A glowing scroll has carelessly been left here...it glows blue..it glows dimly [6]
A dull looking lance rests upon the ground...it glows blue
A large golden shield rests here, with a green crest on the front of it...it glows blue
The corpse of Addy is lying here.
The corpse of Snorri is lying here.
The corpse of a mountain goat is lying here.
The corpse of Scuba is lying here.
The corpse of Jamie is lying here.
The corpse of Tonil is lying here.
The corpse of Muess is lying here.
The corpse of Michelle the ogre is lying here.
The corpse of a minotaur patrol leader is lying here.
A putrid wight, Cholo, watches maggots writhe within its abdominal cavity.
A brutish ogre, Sanchoz, slowly plods in a circle, seeking threats.
<RISE> Velle the Female Half Elf is standing here. (aggressor) (flying)
. . . is surrounded by 3 shimmering spheres.
<RISE> Horus the Male Minotaur is standing here. (aggressor) (flying)
. . . is followed by a hovering ball of light.
<BSP> Villa the Female Theiwar Dwarf is standing here. (aggressor) (flying) (invisible)
. . . is shadowed by a dark and gloomy orb.
<RISE> Shorn the Male Half Elf is resting here. (aggressor) (flying) (invisible)
Fredi the Male Theiwar Dwarf is standing here. (aggressor) (flying)
. . . is followed by a hovering ball of light.
<RISE> Rampage the Male Hylar Dwarf is standing here. (aggressor) (flying)

370H 172V 1X 41.12% 1629C Mem:1 Exits:NESW>
get all
You are zapped by a papal cross and instantly drop it.
You are zapped by the holy sceptre of the Kingpriest and instantly drop it.
You are zapped by a suit of platinum dragonscale armor and instantly drop it.
You are zapped by a silver bracelet etched with a golden rose and instantly drop it.
You snatch the feather from the air.
You get a city pass.
Corpse : You can't carry that much weight.
You get a glowing scroll of recall.
You get a glowing scroll of recall.
You get a glowing scroll of recall.
You get a glowing scroll of recall.
You get a glowing scroll of recall.
You get a glowing scroll of recall.
You are zapped by an old and tarnished lance and instantly drop it.
You are zapped by a golden shield with a green crest and instantly drop it.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.
Corpse : You can't carry that much weight.

84 comments

  1. daniel_1 · 3 Aug 2012
    good hit!

    these guys have improved a lot in the last 3 months. they have moved up a few notches in my eyes for sure... but not bryton. he will always be a dribbling idiot.
  2. brandon · 3 Aug 2012
    yay
  3. jorake · 3 Aug 2012
    Wow... nice job Rise! Nice fucking job.
  4. al · 3 Aug 2012
    this makes me want to pk!
  5. eli · 3 Aug 2012
    spamming nightmare and blastwave = improvement? what has this mud come to?
  6. Leonite · 3 Aug 2012
    Excellent hit! They didn't even have a chance to respond! It's too bad some of the folks would rather quit than continue fighting.
  7. Kadaj · 3 Aug 2012
    I don't know what's going on. But which one of you 6 black robes gets yo wear the robes? One robe to rule them all.
  8. Josh · 3 Aug 2012
    Can't hate on that fun. I need to make a mage is what I get from this
  9. CHRIS-VA · 3 Aug 2012
    Put CL on all gear make it all mageable the we can have all 10v10 mage battles!
  10. reed23 · 3 Aug 2012
    MVP = Fredi, couldn't have done it without him!
  11. brandon · 3 Aug 2012
    I vote for Bhalk for that magnificent stun
  12. ilya · 3 Aug 2012
    Def Bhlak had MVP stun. Good hit guys. This proves to show it doesn't matter how many battles you lose, all it takes is one big hit like this to put you right back in it. Props. Look forward to seeing some of that gear on the battlefield!
  13. brandon · 3 Aug 2012
    I vote for Bhalk for that magnificent stun
  14. ilya · 3 Aug 2012
    PS. Horus, how'd you regear so fast!!:) Good stuns by you too.
  15. reafe · 3 Aug 2012
    Nice hit Rise!! In response to someone asking why spamming nightmare and blastwave is an improvement, and basically to comment towards every mage complainer on these boards:The reason to respect Rise is that they recognized how to fight - and that is by building their clan, legendarying their primary characters, and then spending the time and effort to spell up their mage chars.  Everyone else, and this is directed at clans like VA, bryton and other haters, who just complains on the forums how mages are OP, but loses in the game, are just on the fail boat.  Arctic has always had overpowered stuff in it since the beginning of time - it's the people who recognize and then UTILIZE the OP-ness who succeed.  Sure it's worth bringing up the fact that stuff is overpowered on the forums, but in parallel with that you NEED to take advantage of it if you want to succeed.  But for some reason most people would rather not try and spell up their clan's mages and then ultimately are left to dry when it comes to war.  Which means they don't get the good items for their other chars, and can't fight back successfully etc.  Rise should be congratulated for not only recognizing where the power currently lies in Arctic, but also in taking advantage of it.  Many others have not.
  16. reed23 · 3 Aug 2012
    @Ilya - Fear the 28 CL Legend Comeuppance Stuns :)
  17. al · 3 Aug 2012
    Stun rules, non-mages drooooool!!!
  18. brandon · 3 Aug 2012
    Mike is such an idiot, Al taught you everything you know
  19. reafe · 3 Aug 2012
    I may be an idiot, but I beat you in the game. Word.
  20. brandon · 3 Aug 2012
    1v1 starting level 1, zero other players, i would destroy you!
  21. Mwarg · 3 Aug 2012
    MVP is Zirko. Saved the set.
  22. brandon · 3 Aug 2012
    this is my first wipe back in 5years also, lets see how next wipe treats u!@
  23. hoplo · 3 Aug 2012
    Are Mages overpowered? Sure, once spelled. What people do not seem to understand is how long it took to get everyone spelled and prepared for this kind of thing. Nor the impact of timing. We were logged in a total of 2 tics before we hit this group.

    It also proves that patience pays off. Even if we loose all of our stuff in the next few days, we will still be around. The enjoyment is in the effort.
  24. Josh · 3 Aug 2012
    And as a new player, I definitely recognize the knowlege necessary on spelling and eq'ing mages. Much more than my shaman, that's for sure
  25. u05 · 3 Aug 2012
    Looks like RISE might now have enough stun/blastwave mages to level the playing field a bit (i.e. be able to compete).
  26. Gramm · 3 Aug 2012
    Good to see them chasing down their actual enemies in this log. Nice fight. Did have to laugh at the fredi fireball. loll Hope to see more of major clan battles vs. logs of little weaksauce ganks!
  27. CHRIS-VA · 3 Aug 2012
    I agree It takes alot of time to spell up a mage, but there needs to be a better way to defend against stun whether it be through some skill tanks get or maybe a protection spell some caster class might get. Could be a high tier spell or quest etc. Would make it a little more worthwhile for a tank heavy group to stay logged when the enemy has 4 or 5 mages on...also was thinking maybe legend ocean eagre could have some affect on a mages ability to stun or mountain freeze...anyone else have any ideas??
  28. Coops · 3 Aug 2012
    This was an ambush there is a spell called veil of ice that protects against area but anyway they weren't prepared or had the chance to cast this spell or any other spell that people are wanting to protect against stun.
  29. Josh · 3 Aug 2012
    If you had a white robe, druid, and shaman I feel like you would have a nice defense as long as there was only like 2 or 3. Idk no experience with druid or white yet
  30. mavlad · 3 Aug 2012
    i saw a bsp in this log !
  31. Josh · 3 Aug 2012
    Quick_recovery rank!
  32. adam- · 3 Aug 2012
    This looks like someone copied and pasted the same paragraph 10 times.
  33. lurane · 3 Aug 2012
    wipe is pretty much dead, I had to quit for work but this spamming of shard quest then spraying area (this goes on both sides, except oxen spammed cyan) makes all the skills and other aspects of the game just pointless. I don't know why anyone makes / brings any class other than mage to pk. enjoy the rest of the wipe all
  34. ilya · 3 Aug 2012
    bash aimee, thats why!
  35. bryton · 3 Aug 2012
    I dont know what youre talking about daniel but I'm awesome.
  36. mavlad · 4 Aug 2012
    Just compare Lurane and Bryton! who is a whiner?! :)
  37. episte · 4 Aug 2012
    Looks like wild needs a few to roll bards to even the odds.
  38. kir · 4 Aug 2012
    @ Lurane: wierd how you didn't bring that point up when you guys were using mages to ambush people all wipe
  39. daniel_1 · 4 Aug 2012
    its not fair to cheapen their success by claiming mages are overpowered, even if they are. it was a good hit for sure!

    that said i've been one of the biggest advocates of the nerf black robes since very early wipe, they're still extremely overpowered and it kind of makes the game a bit shitty. i think its comeuppance... hopefully it gets fixed at the end of the wipe so we dont have another black robe rush, because its dumb.

    long pk fights are fun, i think i was in one at kern 10v16 that went for like 50 rounds. these 1round mage stomps arent nearly as fun, but they certainly are effective!
  40. lurane · 4 Aug 2012
    kir - as daniel mentioned we have all been talking about how over powered the mage area was - the removal of the area limit was the dumbest thing the imms have done in quite some time - limiting the amount of targets area hit was a really good idea that should have never been undone. its like arctics glass stegal!
  41. kir · 5 Aug 2012
    @ Lurane: I see what you are saying but my reasoning for the nolimit area is this: when mages prism and it hits 4 charmies and a few mobs in the room instead of the intended target, that sucks because the double annialating basher is going to be on the right target. Also, imagine the log a few weeks ago when it was a rise 10man and bsp\va group vs 10 oxen. Oxen won because area ruled all. If area had only hit 8 targets including charmies, it probably would have gone way differently. So basically no limit area protects against hordes, thats just my opinion of course.
  42. daniel_1 · 5 Aug 2012
    they should reintroduce the area limit, and add +area limit stats on good items. when i say good i mean things like the robe of galan dracos, dragon orbs, staff of losarcum, frosted tin bracer, crown of king lorac, cloak of the war wizards, deep purple prism, palladium rings maybe even.

    items that are low limit and not overly easy to get. then it will significantly reduce the amount of crazy buff mages possible at any one point and ACTUALLY stop trash mages -unlike the casting level idea faliure, which basically means trash mages just wear more trash equipment.

    inb4 "but how can non elite clans get these area limits then???" - they probably cant. and in reality, if you're in a small crappy clan, you probably shouldnt be able to.
  43. kir · 5 Aug 2012
    I understand your point but I just feel that makes pvp too gear oriented (it already is) and less skill oriented. This usually means that the best zoners will be the strongest pkers, where i think it just should be the best pkers are the best pkers and the best zoners are the best zoners. I mean the gear discepancy in arctic nowadays is so out of wack. 15 years ago, the difference in high end gear to shop gear was the equivelant of massacring to hitting very hard. Now its oblitting to hitting very hard. Back in the day you could still pull off some stuff with shop gear and have fun, but nowadays you have to spend months zoning just to gear\rank up to be competitve in pk. Not everybody can afford that type of time commitment to arctic... where as 15 years ago it was level up to 26 and start pk!
  44. jeppe · 5 Aug 2012
    one of the best hit this wipe.

    Nicely done
  45. u05 · 5 Aug 2012
    "inb4 "but how can non elite clans get these area limits then???" - they probably cant. and in reality, if you're in a small crappy clan, you probably shouldnt be able to. "

    This attitude is one of the reasons why arctic doesn't gain new players and loses existing players.

    If you stack the playing field enough no-one will turn up. Kir is right, area (stun) decides all fights. There was no arms race, there were people that have the spells vs the people that can't get them. Rise now have a few stun/blastwave and a BSP stunner so can fight the way the game is designed now. Basically if you can't get nightmare, there's no point in playing competitively.
  46. jorake · 6 Aug 2012
    Limited area stun is still a great idea. Adding what someone else said which is ± area limit is also a fantastic idea. Palladiums galan robe. Mottled robes renegade robe. Even frosted tin bracers are reachable by all. All those zones cept frosty are doaable on a five man. Prep and do frosty if you aren't big in numbers. The only thing these small crappy clans lack is motivation. Just explore!
  47. ilya · 6 Aug 2012
    Frosty 3man?
  48. brandon · 6 Aug 2012
    i did frosty with a dk and a shaman, top that oxen!
  49. ilya · 6 Aug 2012
    Doable but risky, bad stun=bye bye
  50. jorake · 6 Aug 2012
    Well that the other part. Legends change the game. And every one has access to it. Everyone can attain it. So yeah its just about exploing.
  51. reed23 · 6 Aug 2012
    The area limit is an awful idea, and adding +additional targets to area is an even worse idea. All you need to do is reduce the % chance that the area lands, the end!
  52. brandon · 6 Aug 2012
    i like the idea of having certain spells like nightmare/blastwave/prism to be an item in inventory and can be lost in pk. have them like limit 3 each and make them decay, it would be a book that u keep in your inventory! tanks can lose all their shit in pk so should mages
  53. Josh · 6 Aug 2012
    Area being restricted to an certain # of targets is too easy to get around, unless you could make those # of targets all players. Don't know much of the mechanics but if you couldn't do that it would not be even. I agree that pk should be skill based, but I can't see any fair way to implement such a change where mages are concerned. What if you could lose spells in a death, for example I die on ezio and 3 spells at random are lost unless i can recover my (spellbook/charm/tablet). These become nofail relearns if they can be recovered. But then the problem becomes if you get unlucky and lose the best/hardest to recover (omen, or nightmare/whatever). Then the loss becomes MUCH more crippling than just dt'ing some gear would be for a tank type.
  54. Josh · 6 Aug 2012
    While those spells are much overpowered in pk, there is a fine line between not powerful enough and heavily OP. They seem to land fairly evenly in my experience. With omen up my experience is maybe 10% stun landing, maybe less. I tend to agree that if you know what is op you should take advantage of it rather than complain, thats what seperates a great knowledgeable player from a decent one. I can hold my own but the people who have the years exp in both pk and questing and zoning tend to beat me in some aspects of the mud. I can't reasonably say that they shouldn't win either. If i'm not beating people down with op game mechanics after 10 years experience i will retire!
  55. Rythmatic · 7 Aug 2012
    the shief system was horrible.. and makes immortals to involved in pk... because Id find a way to dispose of them spells.. I did it before and ID DO IT AGAIN HAHA....
  56. daniel_1 · 7 Aug 2012
    i'd actually like to see a wipe where mages are gutter trash. it would make the game a lot more fun, and competative.

    i'm talking area spells doing ~20hp per hit, with 0 disables of any kind attached.
  57. lurane · 7 Aug 2012
    I agree daniel, the two fights i had fun in this wipe was the first big battle vs bsp (no nightmare, 1 prismer) and the fake VA battles that were arranged and agreed no mage area. all the spamming of nightmare, while effective, has been really lame and boring. I really enjoyed my 13 damage paladin, but realized he was junk compared to my blackrobe with 30 cl.
  58. ilya · 7 Aug 2012
    Problem with that is there aren't many clans that can keep their tanks geared with 10+ damage...The only reason RISE is competing with OXEN at all(no offense) is because if nightmare being able to take those big tanks and other characters out of the equation. I do agree that mage area is way too strong right now, however I also think that there are tanks/melee damage that deal WAY too much damage. The difference between a character that has 5 damage(easily maintainable) and a tank with 15 is HUGE. It is retarded that I can burst and do over 500 damage instantly to a single target.
  59. Rythmatic · 7 Aug 2012
    the shief system was horrible.. and makes immortals to involved in pk... because Id find a way to dispose of them spells.. I did it before and ID DO IT AGAIN HAHA....
  60. reed23 · 7 Aug 2012
    @Ilya - I disagree that clans (barring no mages) with 5 dam tanks could not compete with 15 dam tanks because this allows strategy to have a far greater influence on fights. There are a lot of other ways to create big damage hits without having 15+dam. But that is the reason that everyone is saying the game (pk) would be more fun because then you would actually have to strategize, set targets, bla bla instead of just being worried to get your disabling spells off.
  61. ilya · 7 Aug 2012
    Reed - Let me rephrase, not necessarily be uncompetitive but in a straight up pk you would need a lot of things to go your way to offset that difference. Sure there are ways to trap and take these tanks out, that's no different then with the mages today.
  62. Josh · 7 Aug 2012
    Sheaf system? You could even leave mages as is but hinder shield spells a little more withour nerfing them too hard. But ya same herr best pk was that arranged fight without mages. Much more fun and strategy involved
  63. bryton · 7 Aug 2012
    Putting 15 damn on 1 char is dumb. I would rather have 2 chars with 7 dam on them.
  64. daniel_1 · 7 Aug 2012
    what about one with 24?
  65. reed23 · 7 Aug 2012
    Obama would give 1 dam to everyone on the mud, and then every extra dam you pop, you have to give half of that back to Aristox who would then give it to the other gods or Core.
  66. ilya · 7 Aug 2012
    It's a good thing you'll never have to worry about having 15 dam Bryton.
  67. jorake · 7 Aug 2012
    I agree there though. Bryton will never have 15dam. But he is right about the 2 7dam tanks. Also There are other spells you can use in those none mage fights, holds/blinds/paras/silences that could be used to good ends. I read old logs all with that type of thing. And I ALSO agree that 1 character doing 500 damage in 1 round is just stupid. Funniest things ive seen in a while was shesh's evil basher Ahimsa walking around with something like 26dam... There were other buff tanks but dear lord. You could of split that up 3ways and had 3 other pretty good tank types dishing it out too. Spread the love!
  68. ilya · 7 Aug 2012
    Sure if you are talking about other tanks not having gear John, then definitely spread the wealth. In Oxen we believe why have one 15 dam tank when you can have three!
  69. daniel_1 · 8 Aug 2012
    25 worn was maximum at that point i think, but 26 is possible now since the introduction of a 2dam waist item

    it also requires every single slot is filled with damage (mainly 2+) excluding about, of which quite a few are lim1

    edit: you also have to be a minotaur
  70. Malthros · 8 Aug 2012
    ilya Problem with that is there aren't many clans that can keep their tanks geared with 10+ damage...The only reason RISE is competing with OXEN at all(no offense) is because if nightmare being able to take those big tanks and other characters out of the equation. I do agree that mage area is way too strong right now, however I also think that there are tanks/melee damage that deal WAY too much damage. The difference between a character that has 5 damage(easily maintainable) and a tank with 15 is HUGE. It is retarded that I can burst and do over 500 damage instantly to a single target.
    ----
    Also not much point in spending the effort to get and keep a +10 dam set when getting 30 CL of a mage is far less work and much greater damage. This hit looked pretty awesome but it's also a good example of Arctic's current issues.
  71. ilya · 8 Aug 2012
    couldn't agree more bob
  72. kir · 8 Aug 2012
    to be honest though, mages are the only way to ambush nowadays. The mud has gotten so rediculously big, with so many zones that 2nd groups can't enter after first group enters or theres only 1 way so wiz eye ruins everything. Their needs to be some method of fighting\ambushing that doesn't require mages. Like a norent item that creates an astral portal to anybody anywhere in the game or something. Sure we used nightmarers cause they elite, but also because you can't actually get in with anything else besides a mage or a tethered person...
  73. ilya · 8 Aug 2012
    I remember back in the day being menud in Neraka waiting for groups to pass a wizard eye...ahh the good ol' days.
  74. daniel_1 · 8 Aug 2012
    you are implying that all ambushes must take place in a zone, which is fairly short sighted.
  75. keepitreal · 8 Aug 2012
    @ Daniel.. you are implying that 10 people are willing to wait at a login menu for 1-2 hours while xxx clan is in a zone. Thats basically like saying "we don't need cars in society because people could just walk everywhere" ... sure its possible but not practical, and most certainly not fun. 99% of clan zoning time is spent in a zone, not walking to it.
  76. keepitreal · 8 Aug 2012
    @ Daniel.. you are implying that 10 people are willing to wait at a login menu for 1-2 hours while xxx clan is in a zone. Thats basically like saying "we don't need cars in society because people could just walk everywhere" ... sure its possible but not practical, and most certainly not fun. 99% of clan zoning time is spent in a zone, not walking to it.
  77. daniel_1 · 8 Aug 2012
    its only impractical because of the abundance of mage power that has flooded the game. look back throughout arctics history and thats how good hits were done most of the time.

    with the addition of more and more high level zones implemented the amount of elite equipment has increased dramatically while the playerbase has decreased, coupled with the introduction of legendary characters, its made zones that in years gone by were hard an utter joke.

    this combined with the fact theres a ridiculous quest that loads the best spells doable by well trained chimps with keyboards has MADE those sort of ambushes impractical.

    you can do almost anything on a group of 4 characters now, including cyan. so sure, its impractical to wait at the menu when you can spam cyan on a 4man and all have stunners - but does that mean its right?
  78. mavlad · 8 Aug 2012
    There were two kind of players - those who able to wait for hours in a menu and those who is not able. Wipes ago first kind was winning the mud. Nowdays it is 2nd kind.
  79. ilya · 8 Aug 2012
    Mavlad - I believe the only reason why the second is "winning the mud" is due to the lack of the first kind.
  80. Kadaj · 8 Aug 2012
    Or three: clan waiting behind a zone feature/obvious trap for hours waiting for other enemy clan to come through it.

    ?
  81. patrick · 8 Aug 2012
    Its people who care more vs people who care less, always so now and then
  82. kreachor · 9 Aug 2012
    Good hit! I almost made it a whole wipe with cyan orb. Out of all people to have gotten killed with it, I chose daniel but you got'm good!
  83. brandon · 10 Aug 2012
    Your false king is dead bastard. He and all his host were smashed in seven rounds of battle. I have his magic orb. Tell his red whore. Your false king and friends are dead. Their heads are upon the walls of Mithas. Come see them, bastard. Your false king lied, so did you. You told the world you burned the Robes of darkness. Instead you sent them to Kalaman to steal my Honor's face from me. I will have my Honor's Face back. If you want the Robes of Darkness back, come get them. I have them in a cage for all the north to see, proof of your lies. The cage is cold, but I made them a warm cloak from the six wild whores who came with him to Mithas. I want my Honor's Face back. I want the false King's queen (Rudolpho). I want his daughter (Aimee) and his red witch (Camponie). I want his wild princess (Kate). I want his little prince (Bumer), the wildling babe. And I want my Pinoy. Send them to me bastard, and I will not trouble you or your black cows. Keep them from me, and I will cut your bastard's heart out and eat it.

    Rampage Bolton, Trueborn Lord of Mithas

    and with wipe ending looks like RISE WINS!! CONGRATS RISE!!
  84. ddog · 11 Aug 2012
    quite a spanking! but i must admit i wish to see mages nerfed alot