Hunt/Track + pkill system chat
This is a breakout of the chat session that Adepali set up in the middle of the night. Not pk logs, but everyone should have some idea of the discussion.
Windows Grep Search Results Plain | File contents ü | File names ü | Line numbers ü | Whole line ü | Word wrap | Fixed Font | Match window: +/- 0ü | 1 | 2 | 3 | 4 | 5 lines C:\Users\mforesto\Downloads\chat.txt 00103: [Babayaga: I think only issue was with low level hunters, unknowns, being able to skill it to a respectable level and abuse its powers] 00120: [Pojo: every fucking class but thief warrior mage (mage rightly so) has a way to regen hp quickly] 00199: [Ziyi: the hunt/track change was not beneficial for anyone] 00279: [Slunyavchik: i think just increasing range some for hunt would be ok] 00353: [Tyto: sleep for 3 tics you regen fast on thief and warrior] 00370: [Schot: I think hunt RANGE should be buffer. But lag passive. ] 00449: [Pojo: the hunt/track change benefitted teh randommers] 00513: [Pojo: by making them harder to track down and get back] 00569: [someone: hunt/track are too lame now imo] 00596: [Kevin: all the changes do right now is encourage the type of PK that the gods claim to dislike] 00604: [Fyre: IMHO, the hunt change was primarily a balance vs track, and long overdue.] 00681: [Dralan: volley was pretty powerful made area casters look like a joke sometimes :)] 00696: [Kevin: ie, randomly rolling into a recup/zone and jumping whoever happpens to be there and hiding] 00700: [Pojo: it's already hard enough to find someone without clair] 00708: [Jumble: hey, having randomers is good, it keeps people on their toes.] 00716: [someone: and track is utter garbage.] 00804: [someone: agree pojo] 00822: [Kevin: and discourages the clan hunting clan PK that everyone claims is good] 00838: [Jumble: its trash you should worry about] 00870: [Kevin: i dont disagreej umble] 01016: [Kevin: but if trash can hit you and then vanish easily ] 01144: [Kevin: without any real knoweldge/skill at hiding] 01148: [Pojo: thats the problem] 01243: [Pojo: you just run around really fast] 01301: [Kevin: is that somehow better than randomers who have to learn to be good] 01362: [Kevin: in order to survive retalation?] 01418: [Pojo: part of the problem is that every druid has mass refresh] 01422: [Dralan: casters need legend rank to hit more with area why should volley be diffrent?] 01474: [Pojo: and shamans have refresh] 01538: [Pojo: and scouts all have a way to refresh] 01584: [Pojo: running is WAY too easy now] 01612: [Pojo: and hunting is WAY too hard] 01616: [Slunyavchik: hunt is a skill of defense, it makes you able to zone with enemy being on] 01624: [Ziyi: legendary skies need +volley yeah :)] 01648: [Pojo: you've got 3 classes that can refresh, why?] 01706: [Pojo: all it does it make randomming easier because they can run FOREVER] 01710: [Onysablet: pojo shut the fuck up] 01735: [Pojo: there's NO cooldown on the scout refreshes] 01775: [Risk: remove passive dodge from thieves] 01832: [Ziyi: nochat for onysablet!] 01903: [Davn: hehe passive dodge is fine] 01907: [Sawyer: no way] 01948: [Davn: thieves suck anyway] 01982: [Risk: :P] 02012: [Onysablet: sorry :)] 02020: [Adepali: please...] 02028: [Adepali: ok] 02037: [Sawyer: lol till one stabs u] 02053: [Adepali: the 2nd thing is pk system. i feel everybody hates it.] 02061: [Risk: hunt is fine i think] 02077: [Schot: Put a long cooldown timer on Hunt. Might fix some of the issues.] 02090: [Ziyi: who is everybody ?] 02098: [Pojo: yeah its crap. red-handed is stupid and bloody items are stupid :p] 02118: [Adepali: everybody who posts on the forum or expressed any kind of opinion :)] 02125: [Tween: everybody is the people that dont like losing] 02206: [Ziyi: everybody = people that lost?] 02254: [Pojo: everybody = people that are trying to have good fights] 02325: [Schot: I dont think flag system is so bad] 02378: [Pojo: everybody = people that hate randomers] 02423: [Vithan: good fights are when you win] 02451: [Davn: how is the flag system preventing good fights? :o] 02488: [Ziyi: you hate randomers, you go play no-pk muds] 02493: [Vithan: unless this is something other than a war game] 02527: [Ziyi: you will be very happy there Pojo] 02531: [Kevin: good fights are just fights where you think you've got a chance of winning] 02647: [Pojo: who is this invis that's shittalking me, shut up] 02681: [Davn: well yeah, but adepali was talking about pk system] 02710: [Kevin: even if you lose its fun unless you look at the fight, and think winning/losing was af orgone conclusion] 02827: [Risk: what were we talking bout again?] 02849: [Vithan: sometimes you don't know that till after] 02864: [Slunyavchik: imho current flag system never been tested its full force yet ] 02893: [Tween: first you need to decide if this is a pk mud or not. do you want to help zoning clans continue to zone and avoid wars or not?] 02902: [Pojo: the pk system is moot to the problem of being unable to retaliate] 03017: [Davn: zoning clans can swap mud or quit for all i care!] 03045: [Pojo: which is partially due to the temp path/teleport/hunt/track nerf, and giving 5 classes refresh and making mass refresh an easy load] 03059: [Ziyi: exactly] 03067: [Schot: im not very sure the point of bloody items really. if not transferring eq from pk.] 03182: [Vithan: only avoid whining by chaning the underlying beauty of arctic] 03186: [Pojo: the 'pk system' as it is includes class design and game balance as a whole, not just some red-handed flags] 03216: [Fyre: And Dawn, it's that type of attitude which has taken this mud from 250 online during the week to 80 max on the weekend.] 03221: [Vithan: no level limit items, no restricts on pk] 03257: [Vithan: you can surprise people] 03261: [Davn: bullshit] 03266: [Vithan: get lucky, etc] 03270: [Bro: Problem is all the people bitching about pk force it out of existence then quit when they out play their opponents so our playbase drops in increments of 25] 03279: [Vithan: that's the fun] 03288: [Tadon: just put paladin quests in and all is forgiven!] 03292: [Davn: i never quit even i was randomed 3 times a day] 03318: [Bro: Don't have a solution but that is the problem imo] 03426: [Orusen: those were the days] 03444: [Adepali: what were the days?] 03457: [Haduken: bring back bountys!] 03461: [Ziyi: solution is to let anti-pk whiners leave the game by ignoring them, and you wont even have problems left.] 03469: [Slunyavchik: people who scared of randomers/trash chars are scared of any pk generally] 03473: [Orusen: being pked multiple times a day :P] 03477: [Bro: when players weren't assholes to each other constantly] 03509: [Haduken: yeah] 03513: [Davn: hah, agree ziyi] 03604: [Adepali: fortunately i do not :P] 03613: [Vithan: there was never a time players weren't assholes to someone] 03622: [Sawyer: everyone hates eachother] 03651: [Orusen: bit of sarcasm but silly nonetheless] 03677: [Pojo: palyers were always assholes, i started in 5th wipe and 5 minutes after i made my first character i was killed] 03692: [Tyto: haha i only got pked multiple time when Phaze would go on random sprees] 03722: [Davn: come on, we're always had a patrick] 03734: [Bro: being killed does not equal asshole] 03756: [Bro: nothing wrong with pk by nature] 03821: [Slunyavchik: put more rewards for pkill, and hurt trashes by code would be best solve] 03838: [Haduken: geting charmed at tarsis square and forced to withdraw/drop all you coins was fun!] 03860: [Vithan: is it random, or just using a tactic] 03895: [Pojo: anyway point is, make it harder to run] 03975: [Sawyer: lol yea] 04000: [Pojo: when its ahrder to run randoming will happen less] 04013: [Schot: no thats not very good idea] 04066: [Tyto: i have played since 93 been randomed every wipe i have played......how come there never seemed to be a problem with pk system back with the shriners] 04084: [Pojo: pk will balance out fine] 04206: [Fyre: Because the shriners all sat in the same lab and abused the pk system, Tyto] 04214: [Davn: exactly tyto] 04218: [Adepali: who said there was never a problem. i was deleted multiple times for abusing that system] 04222: [Fyre: They didn't care, they were winning] 04226: [Sawyer: tarsis shriners were the shit] 04239: [Ziyi: pojo is contributing zero ideas] 04315: [Vithan: this idea that you can't pk people unless you have matching gear is the problem - if you want that in mud, have to set up brackets] 04349: [Vithan: and that will ruin it] 04389: [Tyto: no one bitched near as much back then] 04399: [Pojo: i'm contributting more ideas than you] 04524: [Pojo: you're just saying i'm not saying anything, that's really a waste of time] 04533: [Adepali: no one bitched because if you bitched you got deleted] 04608: [Grumpelnort: exactly] 04617: [Tween: remove all peace rooms and have all agressive actions spawn a kalidon] 04655: [Sawyer: give thieves bash lol] 04667: [Schot: Running isnt the problem. 6 druids can refresh just fine] 04676: [Ziyi: exactly] 04727: [Jumble: i think trash is defined well. random pk is ok. pk seems to be working well...i dont see the point of bloody but whatever] 04776: [Ziyi: why did those druids get deleted instead of those whined to imms?] 04788: [Schot: and actually scouts make it tolerable to zone without a druid in the group] 04802: [Vithan: i don't think trash is defined well] 04806: [Tyto: well this has always been a pk mud and i understand the trash issue but come on] 04896: [Adepali: the only point of bloody was to prevent eq transfer. it sucks? we will remove it. i have no strong feelings either way] 04990: [Tyto: make certain spells harder to get........the idea of mages having to be with group was good] 04998: [Pojo: it doesnt though] 05079: [Pojo: you can still stuff bloody loot in a chest] 05112: [Jumble: i just dont see it stopping eq transfer] 05123: [Schot: I think opt no_bloody and opt refuse bloody negate this bloody flag huh?] 05148: [Adepali: also 'back then' high gods were creating pk characters and killing the trash and randomers] 05168: [Vithan: i'm in favor of bloody/keeping loot on chars for a time, like 2 days] 05198: [Adepali: in the days of 'no intervention'] 05221: [Vithan: then tehre should be no rules] 05247: [Vithan: if you trans gear and it gets located, you may die] 05255: [Pojo: whats wrong with doing that now] 05268: [Jumble: yeah, that was them killing me, i remember well] 05301: [Slunyavchik: see, zoners thinking of the ways to hurt pk rewards even more] 05311: [Schot: Having to keep gear on your char from pk for 2 days is kinda extream.] 05324: [Ziyi: In the days of no intervention = 200+ players in who list] 05352: [Adepali: now we have like 5 active imms and they are all busy working] 05360: [Tadon: if u get pk'd just talk to mavlad and he will give u solace!] 05375: [Pojo: if morgion wants to give kobra a 300 hp stab to kill trash] 05398: [Ziyi: today.. too much causes playerbase under 60] 05418: [Dralan: back in the shriners days pk was crazy :)] 05534: [Kevin: i dont think anyone wants you to keep gear on the guy who killed in PK, even if its anti his class] 05538: [Onysablet: you are trying to blame the lack of players on the changes?] 05573: [Pojo: so make that a function of level 31s] 05591: [Onysablet: try ancient technology ] 05679: [Ziyi: your on ancient technology still!] 05687: [Pojo: ancient technology? aardwolf has 500 online] 05708: [Onysablet: +wow and other mmos] 05721: [Tadon: what lack of players I was on earlier and was over 80] 05725: [Kevin: i think people just dislike crap where, for example] 05785: [Vithan: wow i'm 36 and can almost keep up with chat while quali] 05793: [Adepali: please listen] 05797: [Dralan: i remeber like was huge pkills a lot back then now so little of it] 05805: [Kevin: Wilds make some trash randoming clan] 05809: [Schot: Just remove bloody flags. They seem rather useless other then to see who has some of ur gear. But if you die you should already know who has it.] 05844: [Adepali: these days NEVER EXISTED] 05848: [Pojo: the mud genre is not dead] 05852: [Slunyavchik: pk rewards needs to be _bigger_, not worse, right now pk is for fun only, and trashes gets mostly of fun] 05885: [Kevin: and have it solely funnel gear to tagged wilds without anyone knowing the connection between the two] 05898: [Adepali: in the days of 'no intervention' it was not very uncommon to delete entire clans] 05906: [Adepali: for breaking the rules] 05966: [Dralan: it was yes] 05987: [Tyto: true] 05991: [Pojo: give heros police characters] 06000: [Kevin: well the problem is, PK rewards are good] 06004: [Fyre: Yep, I knew guys in the Mystic Harpers] 06009: [Pojo: let THEM kill the trash] 06013: [Tyto: but Cale was a douche] 06107: [Kevin: if you're naked trash attacking a geared clan] 06140: [Pojo: cale fucking ruined this mud] 06175: [Dralan: i remeber when my old clan was deleted cabal clan :)] 06217: [Reinn: Arent PK rewards the chance to keep the gear on the person you PK?] 06292: [Pojo: the player base dropped by HALF after cale took over] 06296: [Adepali: you may smile now but i'm sure you didn't smile back then] 06300: [Bugg: 2 much spam] 06407: [Adepali: you are reigned by your nostalgia and imagine fictionary things!] 06424: [Vithan: i don't think it's wrong for trash to gear up on a clan] 06489: [Tyto: why not make pk system itself simple and make spells that abuse pk harder to get] 06546: [Vithan: clans with gear need to be afraid of that] 06559: [Fyre: I absolutely disagree, Vithan] 06609: [Dralan: what spells abuse pkills?] 06622: [Bro: o such thing as harder to get spells, everything is obtainable for pk] 06682: [Dralan: do you want to make casters useless for pk i don't understand?] 06686: [Kevin: i never said it w as wrong] 06698: [Pojo: the problem is 6 level 24 trash druids can kill any character in 2 rounds, and then you can't hunt them down to get your gear back] 06703: [Vithan: are we gonne live with all these greay areas for trash or have an open pk mud] 06707: [Davn: now you make it sound like wow..] 06711: [Kevin: simply pointing out that its bullshit to say that PK has no rewards] 06724: [Vithan: with all gray areas no one is happy] 06749: [Tyto: well people seem to be bitching about mass refresh being to easy ] 06779: [Davn: pk has all the rewards in the world] 06812: [Kevin: PK has no rewards for the clans fighting off trash] 06816: [Onysablet: move icestorm back to same slot as tornado] 06885: [Dralan: mages are nerfed so hard atm :( and sheafs to] 06889: [Onysablet: and mass ref] 06903: [Kevin: other than being able to keep their gear and taking 3M exp off anyone they kill] 06912: [Adepali: i dont think there's a gray area really] 06970: [Kevin: and of cours ethe fun] 06974: [Pojo: mass refresh doesnt share the ice storm slot any more? wtf] 07067: [Slunyavchik: grey area spreaded too big, everyone can be called trash now] 07079: [Tyto: it does] 07103: [Ziyi: pojo from stone age] 07107: [Adepali: it does] 07133: [Pojo: ok then] 07156: [Dralan: yet everyones wants them nerfed more i dont understand it :)] 07360: [Slunyavchik: i don't care for eq if i lose it = i trash?] 07401: [Pojo: i retiterate: the problem is it's too easy to make a shit group and then run until your flags are all gone] 07502: [Vithan: the best eq'd clan will just think everyone else is trash] 07506: [Adepali: we don't try to guess your inner thoughts slunyavchik] 07575: [Pojo: how about making mem times/move regen 2x when you've made aggressive action] 07755: [Adepali: i'm in the worst eq's clan and i still have a very clear idea of who is trash vithan :)] 07759: [Schot: What in the world would You make it hard to run?] 07798: [Pojo: something like that, something to make it harder to run when you're the instigator] 07838: [Tyto: i agree with the opinions posted about people to afraid to lose eq] 08012: [Pojo: only make it hard to run if you're the one that does the attacking] 08025: [Tyto: that is why there is so much bitching going on about pk and trash] 08034: [Vithan: is trash no spells or no eq, or a combination of the two?] 08055: [Pojo: the victim? no penalty] 08142: [Pojo: the flags are in place for that kind of thing] 08319: [Adepali: vithan just read help trash. it covers i] 08459: [Vithan: ok after platty] 08467: [Kevin: its funny, people always say that only guys who worry too much about losing gear in PK are the ones complaining about trash] 08482: [Slunyavchik: if trash been biggest problem of mud why none coders concentrate on coding to hurt them more, it's always being left to human judgement] 08510: [Pojo: trash can kill geared characters. You'll never stop that.] 08560: [Sawyer: trash thieves r the shit lol] 08654: [Pojo: the thing then is to make it easier to get your gear back from the trash] 08702: [Kevin: and forget that the point is that trash is the exact same way] 08748: [Adepali: because we can't come up with a way to automate that. you're welcome to offer suggestions] 08825: [Slunyavchik: make them lose more exp, after every next death being flagged ] 08830: [Vithan: is there a way to flag your clan as nolonger trash but looking for eq if you quit/vacation for a while?] 08873: [Fyre: Code can be circumvented, Mavlad... once you know the threshold, it will be abused. Human oversight allows judgement to be applied.] 08885: [Slunyavchik: people who pk w/o exping back will hurt] 08913: [Slunyavchik: autodelete if losing 3 level] 08917: [Fyre: Therefore, human oversight will always be better than code for this job ] 08925: [Kevin: fyre is right about that but mavlad makes a good point too, human oversight can be biased] 08938: [Kevin: or at the very least flawed] 08968: [Dralan: good idea slun] 08987: [Pojo: problem is you can kill someone, take their gear, and then just run until your flags wear off and rent] 09005: [Schot: No there is nothing wrong with that] 09013: [Pojo: impunity] 09025: [Schot: hunt] 09029: [Tadon: isn't that the point] 09037: [Kevin: nothing wrong with that pojo] 09041: [Orusen: heh and run they do] 09045: [Adepali: that's why imms should not do anything on borderline cases] 09054: [Bro: great idea except if you keep your opponent offline and don't allow them to xp their screwed even worse then before] 09058: [Ziyi: then u kill someone else to get the eq back] 09062: [Adepali: and as far as i know they do not] 09071: [Pojo: uhh] 09083: [Pojo: what are you bitching about then] 09087: [Kevin: in fact the idea is so long as you survive flags, which requires in theory some skill] 09101: [Kevin: they can log] 09105: [Pojo: whats the problem with trash?] 09109: [Adepali: i dont think there was anything borderline in the case 2 days ago though. it was plain and obvious to all] 09117: [Kevin: the only problem some people have with trash] 09136: [Pojo: if you're ok with me killing your geared chat with trash and getting away with it and you can't do anything about it] 09144: [Kevin: is that some extreme cases are bad in theory] 09156: [Adepali: i have to go now, i'll think about all this, thank you] 09160: [Kevin: well i can hunt you down again] 09164: [** SYSTEM: Congrats to our first legendary character :) **] 09499: [GHer 31] Bro, On a Boat 09500: [Ret 31] Bakr Elder of the Verbena 09501: [Ret 31] Bugg the Male Insect 09502: [Hero 31] Grumpelnort the Male Goblin
30 comments
I'd like to know just what defined them as obvious trash?
I think Adepali is secretly James Joyce
too few players and everyone knows everyone. people hold grudges for YEARS and people have friends across multiple clans.
.. only real change i can see making people want to pk again would be to remove ranks. what else are you gonna do once you hit 1x to improve your char?
Drumroll...
Arctic is trash. Therefor all of your characters can be and will be called trash depending on various types of behavior.
Summon/PK is a much bigger problem than hunt or whatever, and the nerfing of most no_summon items made it so easy for big clans to take the pussy's way out, go to a hiding spot, and just throw summons at their enemies until they rent.
It has seen far more success than any other strategy in recent wipes, and has been one of the big reasons why there have been very few large scale battles (which is a really fun part of the game that is now pretty much extinct).
But when all of the decent pkers out there are kind enough to return sheafs after pk because they know how much it sucks to lose key spells when you are not a trash character, the imms should get the message that sheafs should not be lost in pk deaths.
Spells are the most important part of a caster. EQ is dispensable and repoppable, but such is not always the case with spells.
In summary, to improve the PK system: Return no_summon items to their former glory; and reduce spell loss for the pkers out there that do not have the resources to repop all their spells after getting killed by *spiteful* PKers.
Learn how to zone, pop your gear and kill in between. If you think PK doesn't have enough reward, don't do it, and load your gear like the zoners do.
If that's still not enough, go play WoW.
PS. Mr Drake you are a moron. It's HARD to pk even one player having a single useful piece of eq, it takes dedication - and apparently you have never tried. Clan leaders with the best eq there is, are much harder to kill than say Cyan, close to impossible.
So people who like to pk normally are better players in every aspect.
Learn how to zone, pop your gear and kill in between. If you think PK doesn't have enough reward, don't do it, and load your gear like the zoners do.
If that's still not enough, go play WoW.
If i want to pk, i should go to WoW?
What WoW u have been playing Drake? I want to try it too, if there is more "hardcore" one.